![]() The difference in gameplay then comes from your interaction with strangers out in the world. This time around you visit places like a grocery store and aquarium. In the first game for multiple reasons we were restricted to having the whole game take place in Octodad’s house. Philip Tibitoski: In Dadliest Catch you finally get to explore spaces outside of Octodad’s home. Ravi Sinha: What new gameplay features will be implemented in the sequel? Do any of them happen to take advantage of the PS4’s features such as the DualShock 4’s touchpad or Cloud computing? We're spending time experimenting with how we might use the touchpad and lightbar. "We haven't taken the time to fully explore the possibilities of the DualShock4 yet, but we do want to utilize its newer features if possible. The chef does make his return, but we aren’t quite ready to spill the beans on just how it all plays out. Octodad finds himself stuck between his fear of going to the aquarium and being a good dad by taking his family out for some bonding time. Philip Tibitoski: In Dadliest Catch there’s a bit more conflict to be resolved. ![]() Ravi Sinha: Octodad: Dadliest Catch continues the story of the loving husband who’s actually an octopus but where can it go from here in story terms? Will we see the chef from the first game returning to take his revenge on Octodad? We never expected for Octodad to go this far or be popular enough for something like being at E3 to happen. Philip Tibitoski: I’m going to quote our audio guru Seth Parker here, “Like Riding on a flaming T Rex while juggling 15 chainsaws that are spitting acid.” It’s surreal. How does it feel, given that the game originally started out as a joke? Now, it’s being prominently featured as one of the few indie titles to be exclusive to the PlayStation 4 with the next generation of consoles. Ravi Sinha: Octodad: Dadliest Catch is the sequel to the original, and was one of the first games to get through the Steam Greenlight process. "We never expected for Octodad to go this far or be popular enough for something like being at E3 to happen. Philip Tibitoski about the game, which is set to release next year, as well views on the current indie development scene, crowd-funding through Kickstarter and the experience of working with Sony. We recently had a chance to speak to community manager and president of Young Horses Inc. Several awards later and with backing from Sony to bring the sequel Octodad: Dadliest Catch to the PlayStation 4 as an exclusive indie title, it’s obvious that the series has become something much bigger. The product of students from DePaul University, who later went on to form Young Horses Inc., the game’s idea was originally meant as a joke. Octodad is one of those experimental games that just seems unorthodox but undeniably appealing to the vast masses.
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